Originally posted by Harrier88
I have saved a bunch of hands for discussion, but this will have to wait for another day, because there will be some big firefighting drill tomorrow and I need to be up a lot earlier than usual.
There are two kinds of people in this world: people who own smartphones, and Harrier88. Unfortunately, the former group is in the clear majority, so they will have prior knowledge of, say, a big firefighting drill being postponed by a week, and it can be easy to forget that people in the latter group, namely Harrier88, will not know about this.
So yes, I put a wrecking ball to my sleeping schedule for nothing last night, but I luckily happened to run into someone who could explain what had happened. While I did catch a few extra hours of sleep after returning back home, I still wasn't in the best shape all day, and the humid heat certainly didn't help. I tried playing the Courchevel, but quickly realized I wasn't able to play my best, did not rebuy after my early exit, and skipped the Badugi too. Tomorrow, we should be back to full strength again, at least as much as the weather permits, which does not seem to show any signs of changing.
This left room for other questions today, like...
Can Harrier Backgammon?
As I said, I was making some small progress, but I repeatedly ran into situations where I kept making the same kinds of mistakes, and didn't really understand the logic behind the better moves either after looking up the optimal solutions. So I looked up some strategy articles and quickly realized that despite believing that I had a somewhat decent grasp of the game before, there is a lot more to backgammon strategy than I imagined. Looks like in many areas, I was still at the stage of "unconscious incompetence".
One thing I was lacking, I believe, was a holistic approach to the overall strategy. I knew about the different parts, the running game (simply outpacing your opponent), the holding game (cutting off your opponents moves by blocking up points on the board), priming (blocking off an entire consecutive part of the board to keep some of your opponent's checkers trapped), blitzing (putting pressure on your opponent by continuing to capture their checkers) and the back game (occupying points in your opponent's home board to pick off lone checkers after inconvenient dice rolls from your opponent). I also largely knew what I had to do to pull off any of those individual strategies, but when should you go for what? Much like in poker, the answer usually appears to be "it depends".
Backgammon is essentially a race to the finish. If you are ahead in a race, you just need to bring it home. If you are behind in a race, you must find a way to get ahead, and then bring it home. In this game, this means that if you are ahead, keep running - no point in setting up blocks if they slow you down, you're just wasting your own advantage. If you are behind, DO set up those blocks and primes, and try to pick off some lone checkers - no point in trying to race, you are behind and you must do something about it to gain the advantage. And if everything has failed, there is still the back game as a last resort, giving you an option to turn the table on your opponent at the last minute.
Having gained a better understanding of this, I have found it easier to identify what game situation calls for what kind of approach, and the proposed optimal solutions make more sense to me now. To practice this better, I have resorted to playing one point matches that don't involve the doubling cube at all, only checker play. I did not really keep track of my results, I was basically just competing to get the best possible rating for my play, and I'm doing much better with that in this version. I'm now getting at least an "intermediate" rating pretty consistently, sometimes "advanced", and even in my worst games, I don't usually slip past "casual player" anymore.
Going for those 7 point matches right away was a little ambitious in retrospect, seems like a good idea to try to get those basic things right first.