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ICMIZER 2

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TakingAShot
Joined: 29.05.2017

I know that this is a good program to sign up for (the pro looks great) and I know it's especially for SNG's and MTT's, focusing on Nash, push/fold, etc. How about Heads Up SNG's? Would they also fall under the umbrella that this suite of tools specializes in?

Thanks


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SDK1987
Joined: 12.11.2008

If you play only HU SNG’s I wouldn’t use it, but it’s suitable for HU as well.
There is no ICM in play and you can also calculate it without using tools you need to buy for.

Cheers,
SDK1987


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TakingAShot
Joined: 29.05.2017

Originally posted by SDK1987
If you play only HU SNG’s I wouldn’t use it, but it’s suitable for HU as well.
There is no ICM in play and you can also calculate it without using tools you need to buy for.

Cheers,
SDK1987

Thanks for the input. For non heads up SNG's and larger MTT's, this is a legitimately good product though, right? Is there something in the same price range you would recommend instead?


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SDK1987
Joined: 12.11.2008

I would use the articles you see below first:
Ranges & Equity (1): Introduction to Ranges
Ranges & Equity (2): Combos & Card Removal
Ranges & Equity (3): Equity Introduction
Ranges & Equity (4): Equity: Final Calls

Then you learn how to calculate spots yourself and that is I think better, because you will learn a lot from this as well and with help of equilab it cost you no money. If you know this, you now how to construct ranges and how much equity you need in push and re-shove spots if you need to call in a particle spot.

Cheers,
SDK1987


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TakingAShot
Joined: 29.05.2017

Originally posted by SDK1987
I would use the articles you see below first:
Ranges & Equity (1): Introduction to Ranges
Ranges & Equity (2): Combos & Card Removal
Ranges & Equity (3): Equity Introduction
Ranges & Equity (4): Equity: Final Calls

Then you learn how to calculate spots yourself and that is I think better, because you will learn a lot from this as well and with help of equilab it cost you no money. If you know this, you now how to construct ranges and how much equity you need in push and re-shove spots if you need to call in a particle spot.

Cheers,
SDK1987

Those articles are too basic. I'm way past all of that right now. That said, I hear you on the software not being necessary and will certainly consider your input in the future.

Right now I'm not subbed to anything. Not even Power Equilab. I have 2 huds and the entire flopzilla+crev+GTO+ suite of software. Before I invest in any recurring costs at this point, I'm just researching what's out there. The thing is that nothing I have, or even Power Equilab itself, focuses on ICM, M-ratio, and tournament shove/fold calcs. When I started looking into something that did, ICMIZER2 looked extremely affordable and like the best option for this kind of stuff. I was just wondering if it was applicable to HUSNG's, as well as the MTT's and regular SNG's it was designed for.

Anyone else have experience with ICMIZER2 or any similar products out on the market currently?

Thanks again _cool:

I have my experience in cash games, own all software I need for them, and know what I'd have to do to begin progressing further in them. Right now, I'm also learning the tournament formats and after all the work I'm putting into the HUSNG's, I think I'd like to start playing 3 player jackpots as they look extremely lucrative.


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mostlyfolding
Joined: 31.10.2016

ICMIZER 2 also has a quiz mode which is great for learning ICM. I use ICMIZER after almost every session to check shoves and calls, personally I think it's invaluable. Of course it's fine to do the sums yourself as suggested above, but ICMIZER is way quicker. It's a very well designed tool.


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TakingAShot
Joined: 29.05.2017

Originally posted by mostlyfolding
ICMIZER 2 also has a quiz mode which is great for learning ICM. I use ICMIZER after almost every session to check shoves and calls, personally I think it's invaluable. Of course it's fine to do the sums yourself as suggested above, but ICMIZER is way quicker. It's a very well designed tool.

I greatly appreciate this input. An intelligent voice with experience in using the program was exactly what I was seeking here. That said, I understand SDK's point about the value of learning how to do these calculations on your own w/o the software and I've seen this advocated by old school, winning players time and again. I'm doing the math myself "on paper" and also using software extensively so that I hit it from both angles and hopefully, where they meet in the middle, is a nicely rounded understanding of the kind of math and calculations we're discussing in this thread.


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mostlyfolding
Joined: 31.10.2016

I agree. Knowing the math and theory behind any equity calculation is an asset to any player. Where ICMIZER has an edge however (apart from saving time of course), is that the program knows the exact ICM tax in every situation. So for example, when working out 'old-school' on paper, I don't think we can ever be sure of the exact ICM tax which our equity calculation has to accomodate.

ICM tax, even where number of players is static, varies hugely with differing stack size distributions. I have not yet seen any long hand calculations that can account for this (although they do probably exist). Of course there is the general, with Y players left the ICM tax is X%. But this quickly becomes inaccurate as stacks vary.


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