Since power up poker was released for real money play today, I thought it would be useful to create a thread on how it works and ways to exploit player tendencies so far.
I'm definitely very curious on how this gametype will pan out, I won't say I'm completely sold on the game as yet. But I think it's worth a look.
Power up poker so far, is a 3 handed sng that is in a hyper turbo format blind scale wise that plays similarly to no limit holdem, but with the addition of (so far,) 9 different ability cards, of which each player can hold a maximum of 3, and a mana pool which makes sure you cannot use power up cards every turn.
These power up cards have different mana costs ranging from 2 points all the way up to 5. I presume this is meant to relate to the overall strength of the power card.
Rake so far is at 8% (quite high given the speed of the games imo.)
my notes from the first 20 games I've played.
The mana cost of the power cards are not equal to the level of power they can generate. Is this because they will introduce hero powers in the future? or is this for another reason I have yet to figure out.
It often makes sense to put all but 1 chip in the middle rather than going all-in. This is due to the fact that once a player is all-in, they are unable to use anymore powers. It therefore makes a lot of sense to leave a small (as little as 1 chip,) behind so that you can either attempt to improve your hand if you were bluffing or to exploit the next cards to come with your other power ups.
Timing tells seem to be more of a thing here than on normal holdem. you can often tell after a player has used their power if it has improved their hand or not (quick decisions) This is something I will definitely look out for in recreational players.
Their is a large element of skill in getting other players to invest a lot of their power cards and mana in small pots. This will create a larger edge for you in later hands.
I'm enjoying the game so far and would suggest it is beatable even with 8% rake. I think an average game lasts 1.5x as long as a spin and go, so I guess that is why they settled on 8% rake.
VS